(Created page) Tag: Visual edit |
UCZKabelsalat (talk | contribs) (Initial Hunter Update Complete) |
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+ | {{Infobox Weapon|WEAPONNAME=Hunter|WEAPONTYPE=homing|AVAILABILITY=player only|GAMEMODE1=[[Race]]|GAMEMODE2=[[Knockout]]|GAMEMODE3=|IMAGE=Icon Hunter.png|BASEDMG=30% shield|SLWFORCE=40%|SLWPOWER=40%|SLWACCEL=40%|SLWVELOCITY=90%|ELIMPTS=0.5|WPNCHANCE=40}} |
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− | The '''Hunter''' is a weapon that sends a large missile flying down the track to strike the racer in first place. Unlike the [[Missile]], it locks on instantly and cannot be destroyed by the track environment. |
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+ | {{Weapon Overview|IMAGE=WikiHunter.png|WEAPONDESC=The Hunter is a weapon that fires a singular invincible homing missile that seeks out the craft in first place.}} |
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+ | {{HeaderNormal|HEADER=weapon description}} |
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+ | The '''Hunter''' is a [[pickup]] that when fired launches an automatically tracking, indistructable missile that seeks out any craft in first place. Unlike the [[Missile]] the '''Hunter''' will follow the center of the [[track]], take split routes and not interact with [[track]] geometry. |
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+ | {{HeaderNormal|HEADER=weapon history}} |
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+ | {{HeaderNormal|HEADER=weapon trivia}} |
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+ | Only a singular ''Hunter'' can exist at a time, preventing further pickups if one is being held or currently in the air. |
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+ | The ''Hunter'' can not be picked up while in first place. It ''can'' be fired while in first place however, resulting in the missile immediately shooting at its user. |
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+ | {{HeaderNormal|HEADER=weapon gallery}} |
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+ | [[Category:Pickups]] |
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+ | __NOTOC__ |
Revision as of 23:32, 10 January 2021
Hunter |
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details |
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weapon damage |
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base damage | 30% shield |
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weapon slowdown |
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engine force | 40% |
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engine power | 40% |
acceleration | 40% |
velocity | 90% |
extra information |
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eliminator pts | 0.5 |
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pickup rate | 40 |
weapon showcase |
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weapon overview |
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The Hunter is a weapon that fires a singular invincible homing missile that seeks out the craft in first place. |
weapon description
The Hunter is a pickup that when fired launches an automatically tracking, indistructable missile that seeks out any craft in first place. Unlike the Missile the Hunter will follow the center of the track, take split routes and not interact with track geometry.
weapon history
weapon trivia
Only a singular Hunter can exist at a time, preventing further pickups if one is being held or currently in the air.
The Hunter can not be picked up while in first place. It can be fired while in first place however, resulting in the missile immediately shooting at its user.